Name: Zushi Zushi no Mi Description: The Zushi Zushi no Mi is an impressive Paramecia-type Devil Fruit that allows its user to control gravity. Their control over gravity allows them to fly, make other things fly, make objects fall from the sky, and change the general direction of gravity of things under their control.
Restrictions:
- As a common trait among Devil Fruit users, the user becomes completely immobile when submerged underwater. Even being partially submerged removes all control over their passives and powers.
- Unless a skill has the range of Self, they cannot be used if the user is not on some form of ground in which both feet are placed.
Passives:
- Feather Falling: The user is completely immune to fall damage. They can fall from any height and be entirely unscathed.
- Gravity Direction: The user possess the ability to manipulate the gravity of themselves and objects within a range of a 3m radius around them. This is less of an infinite control over gravity and merely a shift in the direction of gravity on that object. This passive has no cooldown, but can only be used on one non-living at a time and lasts only for an instant.
- Name: Calamity
Rank: S-rank Stamina Cost: 750 Requirements: Zushi Zushi no Mi Type: Offensive Cooldown: Once per thread Range: 16m Diameter Duration: 2 Posts Effect: With an acute control over their fruit, the Zushi Zushi no Mi user uses their power to call down a meteor from the sky. While calling the meteor, the user must stay still, however once it begins to fall they are allowed to walk freely. It takes 2 posts for the meteor to fully hit the ground, and the meteor itself takes 4x S Rank damage. The blast radius is indiscriminate, decimating both friend and foe alike.
- Name: Rapture
Rank: S-rank Stamina Cost: 500 Requirements: Zushi Zushi no Mi Type: Supplementary Cooldown: 5 Posts Range: 16m Diameter Duration: Sustain Effect: The opposite of Calamity, a skill that forgoes the precision of skill and instead aims to effect as much as possible. With a stomp of their foot, the user creates a field around them that inverts the direction of gravity causing both objects and people to go upwards instead of downwards.
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